"Ability to toggle whether to hide the disclaimer screen that appears when the game is opened up"."Ability to toggle the original health bar colors"."Ability to toggle on and off hiding the HUD".The Visuals and UI menu contains options to modify things from (as the name indicates) the Visuals, and UI, which contains things such as: The graphics menu is now it's own menu instead of being part of the Preferences menu, the new additions to this menu are as follows: "Special: ", used for simple "battle system" in-game.The controls here can be changed and modified as you like, the new default controls featured in gamer engine are the following The note colors option from Psych Engine now has preset options, consisting of "Countdown Duplicate" Duplicates the countdown from the beggining of a song in any place the event is placed in, value 1 determines which section of the countdown is used."what the shit" Randomly changes the possition of your and your opponent's notes, "yes" must be entered in value 1 to revert it to normal."Totally Original Typing Mechanic" This mechanic event is inspired by the typing mechanic featured in Monochrome from Friday Night Funkin' Lullaby, and as the name suggests, it makes the player type whatever appears on the screen, whatever you have to type is determined by value 1 and the amount of time the player has to type said thing is determined by value 2."Pop Up" Places a popup in a randomly determined place on the screen, the popup that appears is also randomized."HUD Alpha Tween" Changes the alpha transparency of the HUD."Uhhh 2" Drains health from the player, the amount of health drained is determined by the value 1."Uhhh" Drains a certain amount of health from the player whenever the opponent hits a note, the amount of health drained is determined by the value 1.New events (originally from psych engine) are included into Gamer Engine, the events added especifically to Gamer Engine and their functionallity are the following: "Question Notes" Currently the notes do quite literally nothing, although with it's intended functionality they will randomly give the player one of the effects in the previously mentiones notes if hit."Inverse Close Notes" Will close out of the game but unlike the close note it is activated when not hit."Close Notes" Will close out of the game if hit.
#Friday night funkin download latest version mods
Minigames are (as the name indicates) extra minigames built into the engine, they consist mostly of songs purely based on inside jokes, covers of pre-existing songs from other mods and more. Note: Since most of the engine's additions are from psych engine considering it's literally just a heavily modified version of it, only gamer engine additions will be included here.